GAME MODES

FIVE WAYS TO PLAY

Every mode is host-configurable — timers, seeker count, painting rules, the lot.

  • PAINT & SEEK

    The main event. Hiders paint themselves into the map, seekers hunt them down before the clock runs out.

    The one everyone learns first.

  • THE HUNT

    A handful of seekers, a crowd of hiders. Get found and you switch sides — the hunt snowballs.

    Ends in absolute chaos.

  • FREE-FOR-ALL

    No teams. Everyone hides, everyone seeks, everyone taunts. Most points takes it.

    Trust nobody, taunt everybody.

  • TURNCOAT

    Hiders can flip to the seeker side mid-round for a bounty. Somebody in your huddle is about to sell you.

    Friendships not guaranteed.

  • GALLERY

    No seeking at all. Everyone paints, then the lobby tours the finished maps and votes for best camo and best art.

    The chill one.

  • BLACKOUT

    OPTION

    The lights go down. Seekers work off a narrow cone of light, and wet paint glows.

    Not a mode — a switch. Hosts can flip it on in every mode except Gallery.

    Dry your paint. Seriously.

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