GAME MODES
FIVE WAYS TO PLAY
Every mode is host-configurable — timers, seeker count, painting rules, the lot.
PAINT & SEEK
The main event. Hiders paint themselves into the map, seekers hunt them down before the clock runs out.
The one everyone learns first.
THE HUNT
A handful of seekers, a crowd of hiders. Get found and you switch sides — the hunt snowballs.
Ends in absolute chaos.
FREE-FOR-ALL
No teams. Everyone hides, everyone seeks, everyone taunts. Most points takes it.
Trust nobody, taunt everybody.
TURNCOAT
Hiders can flip to the seeker side mid-round for a bounty. Somebody in your huddle is about to sell you.
Friendships not guaranteed.
GALLERY
No seeking at all. Everyone paints, then the lobby tours the finished maps and votes for best camo and best art.
The chill one.
BLACKOUT
OPTIONThe lights go down. Seekers work off a narrow cone of light, and wet paint glows.
Not a mode — a switch. Hosts can flip it on in every mode except Gallery.
Dry your paint. Seriously.