THE GAME
HIDE & SEEK, WHERE HIDING IS A CRAFT
Two-Dye is a 2–100 player party game about disappearing into a painting — and about the people trying to shoot you out of it.
HIDERS
PAINT YOUR WAY OUT OF SIGHT
Pick a figure, pick a spot, and paint yourself to match what's behind you. Sample the exact colour off the wall, feather your edges, then freeze.
SEEKERS
SHOOT FIRST, APOLOGISE LATER
Seekers sweep the map with a paint marker and limited ammo. Land a hit on a hider and they light up. Spray at nothing and you reload with an empty combo.
- Limited ammo and a reload — pray-and-spray runs dry fast.
- A combo multiplier that drains over time and resets on a miss.
- Missed shots leave paint on the map, which changes what hiders can blend into.
SCORING THE BLEND
HIDDEN
Hiders bank points for every second they go unseen, with a streak that grows the longer they hold.
FINDS
Seekers score on every confirmed hit, and chain finds together for a combo bonus.
TAUNTS
Anyone can score a taunt. Pulling one off under a seeker's nose is the whole point.
MAPS THAT FIGHT BACK
Hand-built and generated levels, each with its own palette and its own dirty tricks — busy patterns that hide sloppy work, flat walls that expose it, and objects worth squeezing behind.